Session 9 - Uhm a lot more information
Session 9 - Uhm a lot more information
So I'm sorry it took me a bit to posting. Life happened and then I honestly forgot. So, here's from session 9. I'll break off session 10 in it's own post.
So we were faced with a problem: How to get through the wall to Benny? We didn't know exactly the lay of the wall or anything like that, so Dia was sent in to scout as an invisible little fairy. She was able to get the lay of the wall down and tried to squeeze under a door that lead down but couldn't. She did find a cart full of tieflings that were headed towards one of the towers. Dia watched the chained tieflings get tossed into the river water that ran under wall.
Ther's lift stations that bring tieflings and supplies up and down. 50 guards are counted, multiple mages and maybe a cleric/Paladin in each tower. Dia also finds fish-like creatures but don't know what they are.
Maev wrote Lady Syldor a letter asking to locate Mestophelese so she can ask or acquire magical items that would be useful in a wall break in. Mestophelese wasn't there, but the shop under neath his sold Maev and mouse the following items:
Water breathing caps
Potions of fast swim
Then, it was God time with Zenith. He gave Maedora a to do list, in which she promptly turned and gave it to the clergy to perform. Zenith summoned Mestopheles to us and demanded her would help us. Mestopheles granted Mouse the knowledge to a spell called Omnipresent. We also got to pick one magical item of any kind to use.
Queen Pheobe's reps came calling and we were happily escorted to speak with Wyrmcha. She gave us a lot of information we already know, but we got a name for The Grey Man: Tyrus. Plot twist: he's a cleric to Pheobe's kiddos. We are also asked to handle the drug gangs, nab the ledger of Lucky Lady and help Florence Kelly judge seat.
Finally, we get back to the search in the sewers, the Hunt for the Grey Man begins. We follow the serwers and come out in a mosuleum. Maev hears crying behind a door that's stuck, and wants to help the lady who's the owner, but it's a trap! We take on skeletons and wights! Some skeletons break out of the graveyard to run from Meav (whoopsies) and we chase it down. Dr. Tyrus watches us kill the skellies, and calls out to us.
Impatient and thankfully, Shak breaks in and finds to some people's horror, a dead tiefling on a table and a caged one barely alive. Maev stays to tend to the caged tiefling and the others rush to confront Tyrus. And so ends the episode there.
So we were faced with a problem: How to get through the wall to Benny? We didn't know exactly the lay of the wall or anything like that, so Dia was sent in to scout as an invisible little fairy. She was able to get the lay of the wall down and tried to squeeze under a door that lead down but couldn't. She did find a cart full of tieflings that were headed towards one of the towers. Dia watched the chained tieflings get tossed into the river water that ran under wall.
Ther's lift stations that bring tieflings and supplies up and down. 50 guards are counted, multiple mages and maybe a cleric/Paladin in each tower. Dia also finds fish-like creatures but don't know what they are.
Maev wrote Lady Syldor a letter asking to locate Mestophelese so she can ask or acquire magical items that would be useful in a wall break in. Mestophelese wasn't there, but the shop under neath his sold Maev and mouse the following items:
Water breathing caps
Potions of fast swim
Then, it was God time with Zenith. He gave Maedora a to do list, in which she promptly turned and gave it to the clergy to perform. Zenith summoned Mestopheles to us and demanded her would help us. Mestopheles granted Mouse the knowledge to a spell called Omnipresent. We also got to pick one magical item of any kind to use.
Queen Pheobe's reps came calling and we were happily escorted to speak with Wyrmcha. She gave us a lot of information we already know, but we got a name for The Grey Man: Tyrus. Plot twist: he's a cleric to Pheobe's kiddos. We are also asked to handle the drug gangs, nab the ledger of Lucky Lady and help Florence Kelly judge seat.
Finally, we get back to the search in the sewers, the Hunt for the Grey Man begins. We follow the serwers and come out in a mosuleum. Maev hears crying behind a door that's stuck, and wants to help the lady who's the owner, but it's a trap! We take on skeletons and wights! Some skeletons break out of the graveyard to run from Meav (whoopsies) and we chase it down. Dr. Tyrus watches us kill the skellies, and calls out to us.
Impatient and thankfully, Shak breaks in and finds to some people's horror, a dead tiefling on a table and a caged one barely alive. Maev stays to tend to the caged tiefling and the others rush to confront Tyrus. And so ends the episode there.
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